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ADS / Hipfire Sync

Keep aim-down-sights and hipfire consistent.

Sync ADS sensitivity to your hipfire

Pick a coefficient that keeps the same on-screen tracking when you ADS. Most pros use 1.0 (linear/relative).

ADS sensitivity
multiplier applied to your hipfire value

Why ADS sensitivity feels off

When you aim down sights, FOV shrinks dramatically — what was a 103° view is now 55° or smaller. If your ADS sens uses the same multiplier as hipfire, the camera turns way too fast on a target. That's why most games ship a separate "ADS multiplier" or "Coefficient" setting.

Coefficient cheat sheet

  • 1.0 (Relative / Legacy): A point in world space stays under your crosshair when you ADS. Most pros use this. Recommended.
  • 0.0 (Affected by FOV): Camera turns proportionally faster when zoomed. Almost no one wants this.
  • 0.5–0.85: Compromise between relative and zoom-proportional. Some flick-style players use ~0.6 in CS-style games.
  • 1.33+: Faster ADS than hipfire. Useful only for very specific weapons (sniper quickscoping).

Game-specific names for the same setting

  • Apex Legends: "Mouse Sensitivity Coefficient" → set to Legacy (= 1.0).
  • Valorant: "Scoped Sensitivity Multiplier" → defaults to 1.0.
  • CS2: "Zoom Sensitivity" → defaults to 1.0 (this is already the relative behavior).
  • COD MW/Warzone: "ADS Sens Multiplier" → set Relative.
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