Mouse DPI Test — Measure Your Real DPI
Manufacturers often lie about DPI. Drag a known physical distance, we count the pixels, and report your actual DPI.
Manufacturers often lie about DPI. Drag a known physical distance, we count the pixels, and report your actual DPI.
We'll compare against your real measured DPI.
— pixels over — inches
Once you know your real DPI, feed it into the eDPI calculator to compare your effective sensitivity against other players, and benchmark your hand speed on the click speed test (CPS test).
DPI (dots per inch) is how many cursor pixels your mouse moves per inch of physical movement. The number on the box is what the manufacturer claims — many cheap mice have a 'true DPI' lower than advertised, especially budget gaming mice that mark up specs. Measuring confirms you're actually getting what you paid for.
Driver software reports the configured DPI you selected — what the firmware reports to the OS. Our test measures the actual cursor displacement on the screen for a given physical movement. If the mouse has internal interpolation or scaling, the measured DPI can differ from what the driver claims. A small gap (under 5%) is normal; a large gap (over 15%) means specs are misleading.
Within about ±5% with careful technique. Sources of error: imprecise ruler placement, OS pointer acceleration ('Enhance pointer precision' on Windows must be off), browser zoom (must be 100%), and the natural curve of mouse movement. Repeat the measurement 3 times and take the average for best accuracy.
Two more places where acceleration sneaks in: (1) macOS has its own curve enabled by default — disable via Terminal command 'defaults write -g com.apple.mouse.scaling -1' then logout/login; (2) some gaming mice apply LOD (lift-off distance) compensation that briefly multiplies counts when lifting and re-placing — never lift the mouse during measurement.
Not necessarily. DPI by itself doesn't matter — what matters is your effective sensitivity (DPI × in-game sens). Pros span 400–3200 DPI. Lower DPI gives you more precise micro-adjustments at the cost of needing more arm movement; higher DPI inverts that. Pick a DPI that lets your in-game sens be a number you can remember (e.g., 800 DPI × 0.5 sens = 400 eDPI), then measure cm/360° and adjust from there.
Technically yes, but the result is meaningless. Trackpads use gesture-based pointer movement — the cursor doesn't move 1:1 with finger movement. Pointer acceleration is built into the trackpad driver and can't be disabled in most cases. Use an actual mouse for this test.